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DD4hep
1.33.0
Detector Description Toolkit for High Energy Physics
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Generate particles isotrop in space around origine (0,0,0) More...
#include <Geant4ParticleGenerator.h>
Public Member Functions | |
| Geant4ParticleGenerator (Geant4Context *context, const std::string &name) | |
| Standard constructor. More... | |
| virtual | ~Geant4ParticleGenerator () |
| Default destructor. More... | |
| virtual void | operator() (G4Event *event) override |
| Callback to generate primary particles. More... | |
Public Member Functions inherited from dd4hep::sim::Geant4GeneratorAction | |
| Geant4GeneratorAction (Geant4Context *context, const std::string &name) | |
| Standard constructor. More... | |
| virtual | ~Geant4GeneratorAction () |
| Default destructor. More... | |
Public Member Functions inherited from dd4hep::sim::Geant4Action | |
| Geant4Action (Geant4Context *context, const std::string &nam) | |
| Standard constructor. More... | |
| long | addRef () |
| Increase reference count. More... | |
| long | release () |
| Decrease reference count. Implicit destruction. More... | |
| Geant4Context * | context () const |
| Access the context. More... | |
| virtual void | updateContext (Geant4Context *ctxt) |
| Set or update client context. More... | |
| virtual void | configureFiber (Geant4Context *thread_context) |
| Set or update client for the use in a new thread fiber. More... | |
| const std::string & | name () const |
| Access name of the action. More... | |
| const char * | c_name () const |
| Access name of the action. More... | |
| void | setName (const std::string &new_name) |
| Set the object name. More... | |
| PropertyManager & | properties () |
| Access to the properties of the object. More... | |
| PrintLevel | outputLevel () const |
| Access the output level. More... | |
| PrintLevel | setOutputLevel (PrintLevel new_level) |
| Set the output level; returns previous value. More... | |
| Geant4UIMessenger * | control () const |
| Access to the UI messenger. More... | |
| virtual void | enableUI () |
| Enable and install UI messenger. More... | |
| template<typename T > | |
| Geant4Action & | declareProperty (const std::string &nam, T &val) |
| Declare property. More... | |
| template<typename T > | |
| Geant4Action & | declareProperty (const char *nam, T &val) |
| Declare property. More... | |
| bool | hasProperty (const std::string &name) const |
| Check property for existence. More... | |
| Property & | property (const std::string &name) |
| Access single property. More... | |
| virtual void | installMessengers () |
| Install property control messenger if wanted. More... | |
| virtual void | installCommandMessenger () |
| Install command control messenger if wanted. More... | |
| virtual void | installPropertyMessenger () |
| Install property control messenger if wanted. More... | |
| void | print (const char *fmt,...) const |
| Support for messages with variable output level using output level. More... | |
| void | printM1 (const char *fmt,...) const |
| Support for messages with variable output level using output level-1. More... | |
| void | printM2 (const char *fmt,...) const |
| Support for messages with variable output level using output level-2. More... | |
| void | printP1 (const char *fmt,...) const |
| Support for messages with variable output level using output level+1. More... | |
| void | printP2 (const char *fmt,...) const |
| Support for messages with variable output level using output level+2. More... | |
| void | always (const char *fmt,...) const |
| Support of always printed messages. More... | |
| void | debug (const char *fmt,...) const |
| Support of debug messages. More... | |
| void | info (const char *fmt,...) const |
| Support of info messages. More... | |
| void | warning (const char *fmt,...) const |
| Support of warning messages. More... | |
| void | error (const char *fmt,...) const |
| Support of error messages. More... | |
| bool | return_error (bool return_value, const char *fmt,...) const |
| Action to support error messages. More... | |
| void | fatal (const char *fmt,...) const |
| Support of fatal messages. Throws exception. More... | |
| void | except (const char *fmt,...) const |
| Support of exceptions: Print fatal message and throw runtime_error. More... | |
| void | abortRun (const std::string &exception, const char *fmt,...) const |
| Abort Geant4 Run by throwing a G4Exception with type RunMustBeAborted. More... | |
| Geant4RunActionSequence & | runAction () const |
| Access to the main run action sequence from the kernel object. More... | |
| Geant4EventActionSequence & | eventAction () const |
| Access to the main event action sequence from the kernel object. More... | |
| Geant4SteppingActionSequence & | steppingAction () const |
| Access to the main stepping action sequence from the kernel object. More... | |
| Geant4TrackingActionSequence & | trackingAction () const |
| Access to the main tracking action sequence from the kernel object. More... | |
| Geant4StackingActionSequence & | stackingAction () const |
| Access to the main stacking action sequence from the kernel object. More... | |
| Geant4GeneratorActionSequence & | generatorAction () const |
| Access to the main generator action sequence from the kernel object. More... | |
Protected Member Functions | |
| virtual void | getParticleMultiplicity (int &multiplicity) const |
| Particle modification. Caller presets defaults to: (multiplicity=m_multiplicity) More... | |
| virtual void | getVertexPosition (ROOT::Math::XYZVector &position) const |
| Particle's vertex modification. Caller presets defaults to: (multiplicity=m_multiplicity) More... | |
| virtual void | getParticleDirection (int num, ROOT::Math::XYZVector &direction, double &momentum) const |
| Particle modification. Caller presets defaults to: ( direction = m_direction, momentum = m_energy) More... | |
| void | getParticleMomentumUniform (double &momentum) const |
| Uniform particle momentum. More... | |
| virtual void | printInteraction (int mask) const |
| Print single particle interaction identified by its mask. More... | |
| virtual void | printInteraction (Geant4PrimaryInteraction *inter) const |
| Print single particle interaction identified by its reference. More... | |
Protected Member Functions inherited from dd4hep::sim::Geant4GeneratorAction | |
| DDG4_DEFINE_ACTION_CONSTRUCTORS (Geant4GeneratorAction) | |
| Define standard assignments and constructors. More... | |
Protected Member Functions inherited from dd4hep::sim::Geant4Action | |
| DDG4_DEFINE_ACTION_CONSTRUCTORS (Geant4Action) | |
| Define standard assignments and constructors. More... | |
| virtual | ~Geant4Action () |
| Default destructor. More... | |
Protected Attributes | |
| ROOT::Math::XYZVector | m_direction |
| Property: Shooting direction of the gun. More... | |
| ROOT::Math::XYZVector | m_position |
| Property: Position of the gun in space. More... | |
| std::string | m_particleName |
| Property: Particle name. More... | |
| G4ParticleDefinition * | m_particle |
| Pointer to geant4 particle definition. More... | |
| double | m_energy |
| Property: Fixed momentum value, overwrites momentumMin and momentumMax if set. More... | |
| double | m_momentumMin |
| Property: Minimal momentum value. More... | |
| double | m_momentumMax |
| Property: Maximal momentum value. More... | |
| int | m_multiplicity |
| Property: Desired multiplicity of the particles to be shot. More... | |
| int | m_mask |
| Property: User mask passed to all particles in the generated interaction. More... | |
Protected Attributes inherited from dd4hep::sim::Geant4GeneratorAction | |
| Callback | m_calls |
Protected Attributes inherited from dd4hep::sim::Geant4Action | |
| Geant4Context * | m_context { nullptr } |
| Reference to the Geant4 context. More... | |
| Geant4UIMessenger * | m_control { nullptr } |
| Control directory of this action. More... | |
| int | m_outputLevel { 3 } |
| Default property: Output level. More... | |
| bool | m_needsControl { false } |
| Default property: Flag to create control instance. More... | |
| std::string | m_name { } |
| Action name. More... | |
| PropertyManager | m_properties { } |
| Property pool. More... | |
| long | m_refCount { 1 } |
| Reference count. Initial value: 1. More... | |
Additional Inherited Members | |
Public Types inherited from dd4hep::sim::Geant4GeneratorAction | |
| typedef Geant4SharedGeneratorAction | shared_type |
Generate particles isotrop in space around origine (0,0,0)
Definition at line 38 of file Geant4ParticleGenerator.h.
| Geant4ParticleGenerator::Geant4ParticleGenerator | ( | Geant4Context * | context, |
| const std::string & | name | ||
| ) |
Standard constructor.
Definition at line 34 of file Geant4ParticleGenerator.cpp.
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virtual |
Default destructor.
Definition at line 51 of file Geant4ParticleGenerator.cpp.
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protectedvirtual |
Particle modification. Caller presets defaults to: ( direction = m_direction, momentum = m_energy)
Particle modification. Caller presets defaults to: ( direction = m_direction, momentum = [mMin, mMax])
Use this function to implement isotrop guns, multiple guns etc. User must return a UNIT vector, which gets scaled with momentum.
Reimplemented in dd4hep::sim::Geant4ParticleGun, and dd4hep::sim::Geant4IsotropeGenerator.
Definition at line 56 of file Geant4ParticleGenerator.cpp.
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protected |
Uniform particle momentum.
Uniform momentum distribution.
Definition at line 61 of file Geant4ParticleGenerator.cpp.
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protectedvirtual |
Particle modification. Caller presets defaults to: (multiplicity=m_multiplicity)
Definition at line 76 of file Geant4ParticleGenerator.cpp.
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protectedvirtual |
Particle's vertex modification. Caller presets defaults to: (multiplicity=m_multiplicity)
Particle modification. Caller presets defaults to: (multiplicity=m_multiplicity)
Definition at line 80 of file Geant4ParticleGenerator.cpp.
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overridevirtual |
Callback to generate primary particles.
Reimplemented from dd4hep::sim::Geant4GeneratorAction.
Reimplemented in dd4hep::sim::Geant4ParticleGun.
Definition at line 120 of file Geant4ParticleGenerator.cpp.
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protectedvirtual |
Print single particle interaction identified by its reference.
Definition at line 99 of file Geant4ParticleGenerator.cpp.
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protectedvirtual |
Print single particle interaction identified by its mask.
Definition at line 84 of file Geant4ParticleGenerator.cpp.
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protected |
Property: Shooting direction of the gun.
Definition at line 42 of file Geant4ParticleGenerator.h.
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Property: Fixed momentum value, overwrites momentumMin and momentumMax if set.
Definition at line 50 of file Geant4ParticleGenerator.h.
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protected |
Property: User mask passed to all particles in the generated interaction.
Definition at line 58 of file Geant4ParticleGenerator.h.
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Property: Maximal momentum value.
Definition at line 54 of file Geant4ParticleGenerator.h.
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Property: Minimal momentum value.
Definition at line 52 of file Geant4ParticleGenerator.h.
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Property: Desired multiplicity of the particles to be shot.
Definition at line 56 of file Geant4ParticleGenerator.h.
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Pointer to geant4 particle definition.
Definition at line 48 of file Geant4ParticleGenerator.h.
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Property: Particle name.
Definition at line 46 of file Geant4ParticleGenerator.h.
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protected |
Property: Position of the gun in space.
Definition at line 44 of file Geant4ParticleGenerator.h.
1.8.18