DD4hep
1.30.0
Detector Description Toolkit for High Energy Physics
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Implementation of a particle gun using Geant4Particles. More...
#include <Geant4ParticleGun.h>
Public Member Functions | |
Geant4ParticleGun (Geant4Context *context, const std::string &name) | |
Standard constructor. More... | |
virtual | ~Geant4ParticleGun () |
Default destructor. More... | |
virtual void | operator() (G4Event *event) |
Callback to generate primary particles. More... | |
Public Member Functions inherited from dd4hep::sim::Geant4IsotropeGenerator | |
Geant4IsotropeGenerator ()=delete | |
Inhibit default constructor. More... | |
Geant4IsotropeGenerator (const Geant4IsotropeGenerator ©)=delete | |
Inhibit copy constructor. More... | |
Geant4IsotropeGenerator (Geant4Context *context, const std::string &name) | |
Standard constructor. More... | |
virtual | ~Geant4IsotropeGenerator () |
Default destructor. More... | |
Public Member Functions inherited from dd4hep::sim::Geant4ParticleGenerator | |
Geant4ParticleGenerator (Geant4Context *context, const std::string &name) | |
Standard constructor. More... | |
virtual | ~Geant4ParticleGenerator () |
Default destructor. More... | |
Public Member Functions inherited from dd4hep::sim::Geant4GeneratorAction | |
Geant4GeneratorAction (Geant4Context *context, const std::string &name) | |
Standard constructor. More... | |
virtual | ~Geant4GeneratorAction () |
Default destructor. More... | |
Public Member Functions inherited from dd4hep::sim::Geant4Action | |
Geant4Action (Geant4Context *context, const std::string &nam) | |
Standard constructor. More... | |
long | addRef () |
Increase reference count. More... | |
long | release () |
Decrease reference count. Implicit destruction. More... | |
Geant4Context * | context () const |
Access the context. More... | |
virtual void | updateContext (Geant4Context *ctxt) |
Set or update client context. More... | |
virtual void | configureFiber (Geant4Context *thread_context) |
Set or update client for the use in a new thread fiber. More... | |
const std::string & | name () const |
Access name of the action. More... | |
const char * | c_name () const |
Access name of the action. More... | |
void | setName (const std::string &new_name) |
Set the object name. More... | |
PropertyManager & | properties () |
Access to the properties of the object. More... | |
PrintLevel | outputLevel () const |
Access the output level. More... | |
PrintLevel | setOutputLevel (PrintLevel new_level) |
Set the output level; returns previous value. More... | |
Geant4UIMessenger * | control () const |
Access to the UI messenger. More... | |
virtual void | enableUI () |
Enable and install UI messenger. More... | |
template<typename T > | |
Geant4Action & | declareProperty (const std::string &nam, T &val) |
Declare property. More... | |
template<typename T > | |
Geant4Action & | declareProperty (const char *nam, T &val) |
Declare property. More... | |
bool | hasProperty (const std::string &name) const |
Check property for existence. More... | |
Property & | property (const std::string &name) |
Access single property. More... | |
virtual void | installMessengers () |
Install property control messenger if wanted. More... | |
virtual void | installCommandMessenger () |
Install command control messenger if wanted. More... | |
virtual void | installPropertyMessenger () |
Install property control messenger if wanted. More... | |
void | print (const char *fmt,...) const |
Support for messages with variable output level using output level. More... | |
void | printM1 (const char *fmt,...) const |
Support for messages with variable output level using output level-1. More... | |
void | printM2 (const char *fmt,...) const |
Support for messages with variable output level using output level-2. More... | |
void | printP1 (const char *fmt,...) const |
Support for messages with variable output level using output level+1. More... | |
void | printP2 (const char *fmt,...) const |
Support for messages with variable output level using output level+2. More... | |
void | always (const char *fmt,...) const |
Support of always printed messages. More... | |
void | debug (const char *fmt,...) const |
Support of debug messages. More... | |
void | info (const char *fmt,...) const |
Support of info messages. More... | |
void | warning (const char *fmt,...) const |
Support of warning messages. More... | |
void | error (const char *fmt,...) const |
Support of error messages. More... | |
bool | return_error (bool return_value, const char *fmt,...) const |
Action to support error messages. More... | |
void | fatal (const char *fmt,...) const |
Support of fatal messages. Throws exception. More... | |
void | except (const char *fmt,...) const |
Support of exceptions: Print fatal message and throw runtime_error. More... | |
void | abortRun (const std::string &exception, const char *fmt,...) const |
Abort Geant4 Run by throwing a G4Exception with type RunMustBeAborted. More... | |
Geant4RunActionSequence & | runAction () const |
Access to the main run action sequence from the kernel object. More... | |
Geant4EventActionSequence & | eventAction () const |
Access to the main event action sequence from the kernel object. More... | |
Geant4SteppingActionSequence & | steppingAction () const |
Access to the main stepping action sequence from the kernel object. More... | |
Geant4TrackingActionSequence & | trackingAction () const |
Access to the main tracking action sequence from the kernel object. More... | |
Geant4StackingActionSequence & | stackingAction () const |
Access to the main stacking action sequence from the kernel object. More... | |
Geant4GeneratorActionSequence & | generatorAction () const |
Access to the main generator action sequence from the kernel object. More... | |
Protected Member Functions | |
virtual void | getParticleDirection (int, ROOT::Math::XYZVector &direction, double &momentum) const |
Particle modification. Caller presets defaults to: ( direction = m_direction, momentum = [m_momentumMin, m_momentumMax]) More... | |
Protected Member Functions inherited from dd4hep::sim::Geant4IsotropeGenerator | |
void | getParticleDirectionFFbar (int num, ROOT::Math::XYZVector &direction, double &momentum) const |
e+e- --> ffbar particle distribution ~ 1 + cos^2(theta) More... | |
void | getParticleDirectionEta (int num, ROOT::Math::XYZVector &direction, double &momentum) const |
e+e- --> ffbar particle distribution ~ 1 + cos^2(theta) More... | |
void | getParticleDirectionCosTheta (int num, ROOT::Math::XYZVector &direction, double &momentum) const |
Particle distribution ~ cos(theta) More... | |
void | getParticleDirectionUniform (int num, ROOT::Math::XYZVector &direction, double &momentum) const |
Uniform particle distribution. More... | |
Protected Member Functions inherited from dd4hep::sim::Geant4ParticleGenerator | |
virtual void | getParticleMultiplicity (int &multiplicity) const |
Particle modification. Caller presets defaults to: (multiplicity=m_multiplicity) More... | |
virtual void | getVertexPosition (ROOT::Math::XYZVector &position) const |
Particle's vertex modification. Caller presets defaults to: (multiplicity=m_multiplicity) More... | |
void | getParticleMomentumUniform (double &momentum) const |
Uniform particle momentum. More... | |
virtual void | printInteraction (int mask) const |
Print single particle interaction identified by its mask. More... | |
virtual void | printInteraction (Geant4PrimaryInteraction *inter) const |
Print single particle interaction identified by its reference. More... | |
Protected Member Functions inherited from dd4hep::sim::Geant4GeneratorAction | |
DDG4_DEFINE_ACTION_CONSTRUCTORS (Geant4GeneratorAction) | |
Define standard assignments and constructors. More... | |
Protected Member Functions inherited from dd4hep::sim::Geant4Action | |
DDG4_DEFINE_ACTION_CONSTRUCTORS (Geant4Action) | |
Define standard assignments and constructors. More... | |
virtual | ~Geant4Action () |
Default destructor. More... | |
Protected Attributes | |
bool | m_isotrop |
Property: Isotrope particles? More... | |
bool | m_standalone |
Property: Standalone mode: includes interaction merging and primary generation. More... | |
bool | m_print |
Property: Enable printout. More... | |
int | m_shotNo |
Shot number in sequence. More... | |
Protected Attributes inherited from dd4hep::sim::Geant4IsotropeGenerator | |
std::string | m_distribution |
Property: Distribution name. Default: "uniform". Allowed: "uniform", "cos(theta)", "ffbar", "eta". More... | |
double | m_phiMin |
Property: Minimal phi angular value. More... | |
double | m_phiMax |
Property: Maximal phi angular value. More... | |
double | m_thetaMin |
Property: Minimal theta angular value. More... | |
double | m_thetaMax |
Property: Maximal theta angular value. More... | |
Protected Attributes inherited from dd4hep::sim::Geant4ParticleGenerator | |
ROOT::Math::XYZVector | m_direction |
Property: Shooting direction of the gun. More... | |
ROOT::Math::XYZVector | m_position |
Property: Position of the gun in space. More... | |
std::string | m_particleName |
Property: Particle name. More... | |
G4ParticleDefinition * | m_particle |
Pointer to geant4 particle definition. More... | |
double | m_energy |
Property: Fixed momentum value, overwrites momentumMin and momentumMax if set. More... | |
double | m_momentumMin |
Property: Minimal momentum value. More... | |
double | m_momentumMax |
Property: Maximal momentum value. More... | |
int | m_multiplicity |
Property: Desired multiplicity of the particles to be shot. More... | |
int | m_mask |
Property: User mask passed to all particles in the generated interaction. More... | |
Protected Attributes inherited from dd4hep::sim::Geant4GeneratorAction | |
Callback | m_calls |
Protected Attributes inherited from dd4hep::sim::Geant4Action | |
Geant4Context * | m_context { nullptr } |
Reference to the Geant4 context. More... | |
Geant4UIMessenger * | m_control { nullptr } |
Control directory of this action. More... | |
int | m_outputLevel { 3 } |
Default property: Output level. More... | |
bool | m_needsControl { false } |
Default property: Flag to create control instance. More... | |
std::string | m_name { } |
Action name. More... | |
PropertyManager | m_properties { } |
Property pool. More... | |
long | m_refCount { 1 } |
Reference count. Initial value: 1. More... | |
Additional Inherited Members | |
Public Types inherited from dd4hep::sim::Geant4GeneratorAction | |
typedef Geant4SharedGeneratorAction | shared_type |
Implementation of a particle gun using Geant4Particles.
The {\tt{Geant4ParticleGun}} is a tool to shoot a number of particles with identical properties into a given region of the detector to be simulated.
The particle gun is a input source like any other and participates in the general input stage merging process like any other input e.g. from file. Hence, there may be several particle guns present each generating its own primary vertex. Use the mask property to ensure each gun generates its own, well identified primary vertex.
There is one 'user lazyness' support though: If there is only one particle gun in use, the property 'Standalone', which by default is set to true invokes the interaction merging and he Geant4 primary generation directly.
Definition at line 56 of file Geant4ParticleGun.h.
dd4hep::sim::Geant4ParticleGun::Geant4ParticleGun | ( | Geant4Context * | context, |
const std::string & | name | ||
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Standard constructor.
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virtual |
Default destructor.
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protectedvirtual |
Particle modification. Caller presets defaults to: ( direction = m_direction, momentum = [m_momentumMin, m_momentumMax])
Reimplemented from dd4hep::sim::Geant4IsotropeGenerator.
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Callback to generate primary particles.
Reimplemented from dd4hep::sim::Geant4ParticleGenerator.
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Property: Isotrope particles?
Definition at line 59 of file Geant4ParticleGun.h.
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Property: Enable printout.
Definition at line 63 of file Geant4ParticleGun.h.
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Shot number in sequence.
Definition at line 65 of file Geant4ParticleGun.h.
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Property: Standalone mode: includes interaction merging and primary generation.
Definition at line 61 of file Geant4ParticleGun.h.