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DD4hep
1.33.0
Detector Description Toolkit for High Energy Physics
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Fill a 3D pointset from a hit collection. More...
#include <HitActors.h>
Public Member Functions | |
| PointsetCreator (const std::string &collection, size_t length) | |
| Standard initializing constructor. More... | |
| PointsetCreator (const std::string &collection, size_t length, const DisplayConfiguration::Config &cfg) | |
| Standard initializing constructor. More... | |
| virtual | ~PointsetCreator () |
| Standard destructor. More... | |
| TEveElement * | element () const |
| Return eve element. More... | |
| virtual void | operator() (const DDEveHit &hit) |
| Action callback of this functor: More... | |
Public Member Functions inherited from dd4hep::DDEveHitActor | |
| virtual | ~DDEveHitActor () |
| virtual void | setSize (size_t) |
Public Attributes | |
| TEvePointSet * | pointset {nullptr} |
| float | threshold {0} |
| float | deposit {0} |
| int | count {0} |
Fill a 3D pointset from a hit collection.
Definition at line 49 of file HitActors.h.
| PointsetCreator::PointsetCreator | ( | const std::string & | collection, |
| size_t | length | ||
| ) |
Standard initializing constructor.
Definition at line 43 of file HitActors.cpp.
| PointsetCreator::PointsetCreator | ( | const std::string & | collection, |
| size_t | length, | ||
| const DisplayConfiguration::Config & | cfg | ||
| ) |
Standard initializing constructor.
Definition at line 50 of file HitActors.cpp.
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virtual |
Standard destructor.
Definition at line 65 of file HitActors.cpp.
| TEveElement * PointsetCreator::element | ( | ) | const |
Return eve element.
Definition at line 60 of file HitActors.cpp.
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virtual |
Action callback of this functor:
Implements dd4hep::DDEveHitActor.
Definition at line 76 of file HitActors.cpp.
| int dd4hep::PointsetCreator::count {0} |
Definition at line 53 of file HitActors.h.
| float dd4hep::PointsetCreator::deposit {0} |
Definition at line 52 of file HitActors.h.
| TEvePointSet* dd4hep::PointsetCreator::pointset {nullptr} |
Definition at line 50 of file HitActors.h.
| float dd4hep::PointsetCreator::threshold {0} |
Definition at line 51 of file HitActors.h.
1.8.18